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SHOCKWAVE PLAYER : I was hoping I could simply script some (new) Shockwave parameters in theHTML page where the DCR appears.There isn't really much difference, since verbose syntax is still supportedand should be 100% backwards compatible (in fact, there are still times whenthe dot syntax doesn't work).There is one big change though: if you have used the old line-continuationcharacter ( ¬ ) to write statements across more than one line, then thatwill no longer work. The character has been replaced with a backslash ( \ ),but you can replace all instances by doing a global find/replace. This isthe most common cause of syntax errors, when upgrading to D8.5 from an olderversion.NB: Remember to back up your original files. If you save in D8.5successfully, you will no longer be able to open the file in an olderversion, and there is no easy way to downgrade it again.Do you access local files in the dswmedia folder, by any chance?"No longer run" is a vague definition. Blank stage? Nothing happensat all? Could maybe Robert Tweed have a point when suggestinga look at the fairly new bug concerning netLingo?

SHOCKWAVE PLAYER : Unfortunately my experience is that EVERY time Director comes ina new version or the Shockwave plugin changes, there are at leasta couple of thing that worked before that stops working.Some things are entirely Macromedias fault. Some things are worse:Code that never should have worked but did anyway - suddenlystops working. Probably due to a better compiling routine?I for one will join any terrorist organisation that targets Macromediaif Macromedia makes it impossible to create sprites on-the-fly withouthaving anything in the score. ;-)All my projects use puppetSprites and I think the clumpsy alternativeto have dummy members in all sprite channels in the score just in casewe need to create a new sprite is probably the dumbest redneckjoke I've ever heard of.But - I would not raise one eyebrow if they just puts an end to thispossibility. They claim to NOT support this way of creating spritesand saying that they keep the door open to just kill the joy of usingDirector.

SHOCKWAVE PLAYER : What actually happens is that the first screen of my movie appears normally;while it's sitting there looking nice, the movie should be downloading filesfrom the website (not locally - there are no local operations). Once thefiles are downloaded and opened in the movie, the next screen should appear.It doesn't. If you want to try:Strangely enough, my movies work OK on a Mac OS8.6 with the latest SWplayer, but not under Win98/2000. You can guess which platform my clientuses...Pre-dot Lingo vs dot Lingo: When I bought D8.5, I had a go at converting allthe line-breaks, but the interpreter still wasn't happy at all. I gave upafter about a day of head-banging.Macromedia: I remember when Macromedia brought out Shockwave 7.something andturned the player into a games machine. We all had great fun flaming MM inthis forum until they actually had to retract and produce another version torestore some of the Lingo functionality that the player took over (seem toremember that Lingo-programmed right-clicks were completely ignored).

SHOCKWAVE PLAYER : Hi all,How can one check whether "shockwave player" has been installed in user'smachine or not- (offline..)? I just want to reduce my project file sizelesser as much as possible. Only best option left is"shockwaveinstaller.exe"...I am not wrong hope so.Thanks in advance.BalanWhat are you going to use to do this detection? Some other exe file? A pagethat's loaded into a browser? Perhaps a nano-robot that scans the diskplatters for Shockwave bits? ;)Give us some guidance as to how/when you envision testing for the Shockwaveplayer and we'll see if we can help.Hi Tom,Thanks for your response.My project is completely on CD-ROM. I am just trying to reduce the file sizeof my .exe as much as possible. I have compressed to "shockwave" whilemaking my main movie as a projector. So I need to have download a standaloneexe from macromedia - "shockwaveinstaller.exe": File size-1913 Kb.Now I want to check from my .exe whether my client has installed thatshockwaveinstaller.exe on his machine or not. Because downloading this"shockwaveinstaller.exe" one has to be online. I will provide"shockwaveinstaller.exe" ; along with my .exe, becuase my clients may view myproject offline. I am working on D7. Is there a way? Is this player differsfrom version to version, if yes - then I have to stop it right now. :-)

SHOCKWAVE PLAYER : What is the purpose of reducing the size of the .exe?If you're trying to make it load faster from CD the best way I know of is to make it a normalprojector (avoiding the time taken to decompress a compressed projector) with the necessaryxtras in a folder called "xtras" next to the projector. Use a "stub" projector which containsonly on startMovie \ go movie "whatever" \ end startMovie.When you burn the CD, make sure that autorun.inf and the projector are written first,followed by the xtras and the main movie (as a .dir or protected .dxr).Also, you may wish to consider using fastsplash to show a splash screen whilst the projectorloads.Balan,If you have a projector (a normal or compressed projector) on your CD, thatprojector can play your DCR files just like it can *.dir and *.dxr files,you don't need to install Shockwave on the end user's machine. If you areusing a *Shockwave* projector, then yes your end user will need to haveShockwave installed.


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